Extensive tools to make scary and effective horror adversaries and running Fate games where doom is inevitable
Modified and thematic compels designed to help up the suspense and visceral horror elements in your games
A variety of new aspect types such as legacy and intensity aspects to help develop thematic horror elements and define boundaries
A campaign framework for running horror stories based on teamwork—particularly good for younger audiences
Roleplaying Game Supplement for Fate Core. Number of players: 3-6 / Age of players: 18+ / Length: 2-8 hours