Drinking Quest: Journey into Draught

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Hot off the heals of the massively successful Kickstarter (almost 3500 backers and over $140,000 CAD raised) comes Journey into Draught! This game contains 6 quests instead of 4 and has a team of 10 artists instead of 1. This is the new future of Drinking Quest. But of course when your character dies in the game you'll still be chugging your drink in real life to continue. Quests include: Quest 1 - Meadheim: You'll fight all kinds of viking stereotypes, chase wild boars, find crappy loot and fight the dreaded METAL BEER! (12 Cards, All Unique) Quest 2 - Cursed Wizards' Tower: In this quest you'll be adventuring through a tower full of cursed wizards who drink too much and rarely leave the tower. You'll steal a wizard's hat, have a 3 day hangover, fight a Beer Holder, drink Wizard's Wine and encounter a Sexy Cthulhu! (12 Cards, All Unique) Quest 3 - Walkengaard: Some quests just have a lot of walking. Heroes rarely have jet skis or any cool modes of transportation. This quest both makes fun of AND celebrates the amount of walking that Sword & Sorcery heroes tend to do. You'll fight Obvious Trolls, Drink Wraiths, A Green Dragon and the Dwarves of Erobeer. (12 Cards, All Unique) Quest 4 - Lords of Whiskeydeep: The main four quests are coming to an end and somehow our drunken heroes find themselves being lords of a ritzy harbour town! You'll visit a brothel, purchase real estate, fight a shark wearing a top hat and a monocle and buy your way out of sticky situations because now you're the 1%. Ages 21+, 2-4 Players, 1-2 hours playing time

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