In Downfall, you choose a Flaw you want to explore and build a unique and irredeemably broken world around it. See how Greed destroys a city, how Loyalty corrupts a kingdom, or how Curiosity betrays a galactic empire. You'll craft traditions that bring your society to life, then see how it all comes tumbling down. The game works in any kind of setting, from mythical fantasy to the real world to high-flying science fiction. It's made to tell a whole story in a single 2-4 hour session and doesn't require preparation, dice, or a GM.